It’s Fun To No Longer Trust Your Eyes…Isn’t it?
I used to be a bit disturbed over how simple it was to manipulate photographs. Now the video/film manipulation has far outpaced that and can make whatever vision the director has possible. I’ve now watched this video ten times and I still find it delightful to see what can be done with strategically placed green screens and matching footage. My favorite parts are the walk through Red Square in Moscow, the ship on fire and the snow scene probably shot in July in L.A.
Watching this also is heightened if you have an appreciation for the challenges in matching the lighting in the scene and other environmental conditions.
What happens when fun, photorealistic 3D characters are matched with this kind of realism? Though many say we’re a long ways off from being able to faithfully recreate a human digitally, I’m not so sure that we’re closer than people think. The fun aspect still exists with many 3d photorealistic characterizations — and it’s easier to pull off believability when it’s basically a major stepup from a cartoon (e.g., Toy Story, Up, Shrek) but what happens as the creation and rendering technology gets so good that it is indistinguishable from reality?
Heavy Rain is an upcoming game that has gamers all abuzz about its photorealism and you should watch this HD trailer (you have to watch a lo-res advertisement first so hang in there) to see why there is so much excitement. Yeah, it’s awesome. OK…it’s still easy to tell it’s a game.
But for how much longer?
About Steve Borsch
Connecting the Dots Podcast
Podcasting hit the mainstream in July of 2005 when Apple added podcast show support within iTunes. I'd seen this coming so started podcasting in May of 2005 and kept going until August of 2007. Unfortunately was never 'discovered' by national broadcasters, but made a delightfully large number of connections with people all over the world because of these shows. Click here to view the archive of my podcast posts.